A Quick Note
I think it is proper time to explain how the mechanics of Battle Precognition works in RP.
So, typically how RP works is that User A makes their action, and then User B makes their action, and the DM writes the sum action of what actually occurred.
Well, Battle Precognition essentially lets you (when being actively used or, at higher levels, automatically) edit your action after the DM makes their total response. The DM must then edit THEIR sum final verdict to match your Battle Precognition adjustment.
This is different to Advanced Farsight, which lets you do a similar editing process but only with your opponent's action, as opposed to the final DM verdict message.
Begun Training to Skilled
Experience a vision during combat unlike any you have received before, in an extremely tough combat encounter.
2 Day Cooldown
Learn to actively call upon Battle Precognition for the first time.
2 Day Cooldown
Use Battle Precognition actively in combat, and fail to process the details of the vision in time. Get your shit kicked in.
2 Day Cooldown
Using Battle Precognition, interpret the vision you receive incorrectly and pay the price for it.
2 Day Cooldown
Use Battle Precognition in combat successfully for the first time.
2 Day Cooldown
Skilled to Proficient
Using Battle Precognition, see the intended path of a punch right before it is thrown and weave accordingly.
1 Week Cooldown
Using Battle Precognition in combat, avoid danger from something not under your opponent's control in any way.
1 Week Cooldown
React poorly to a vision of the future and have this reaction exploited by your opponent.
1 Week Cooldown
Land the decisive blow in a combat encounter against a foe higher on the tier list through the assistance of Battle Precognition.
1 Week Cooldown
Attempt to rely on Battle Precognition while your emotions run high in a legitimate combat encounter. Suffer the consequences.
1 Week Cooldown
Proficient to Highly Proficient
In a legitimate combat encounter, utterly humiliate someone who relies on Deception to get one-over on Force Users, by using Battle Precognition.
3 Week Cooldown
Save an ally from death using Battle Precognition.
3 Week Cooldown
In a legitimate combat encounter, learn the weakness of the ability in the consequences of having agency in changing the future.
3 Week Cooldown
Prevent, or mitigate, an opponent's ultimate ability through use of Battle Precognition.
3 Week Cooldown
Be defeated by an opponent who uses their speed to overcome your Battle Precognition, in an arc/personal critical moment.
3 Week Cooldown
Highly Proficient to Mastery
Use Battle Precognition passively for the first time, using it in a critical non-combat RP moment.
6 Week Cooldown
In a Legitimate Combat Encounter, use Battle Precognition to totally outplay and defeat a user of Trakata when they attempt to perform the technique.
6 Week Cooldown
Using Battle Precognition in a Legitimate Combat Encounter, defeat an equally skilled user of Street Hand-to-Hand.
6 Week Cooldown
Using Battle Precognition against an opponent or someone you find detestable, complete all of their sentences before they can even think of them to drive them crazy.
6 Week Cooldown
Master Battle Precognition through defeating an opponent in a higher sub-tier than you in a Legitimate Combat Encounter. Throughout the encounter, truly focus on improving your Battle Precognition, even if it requires you to take damage. Land the final blow using a move that wouldn't have occurred without Battle Precognition.
6 Week Cooldown
Feat
Mastery to Extreme Mastery
Defeat an opponent an entire speed tier faster than you using Battle Precognition, without using any speed enhancement, in a legitimate combat encounter.
10 Week Cooldown
Using Battle Precognition, save another player from what would've been a PK scenario.
10 Week Cooldown
Complete and utterly dismantle an action from a player character higher than yourself on the Tier List in a legitimate combat encounter, using Battle Precognition to do so.
10 Week Cooldown
Through your Battle Precognition, direct a powerless civilian in defeating a Tier 3 opponent or higher through instructional dialogue in a Legitimate Combat Encounter.
10 Week Cooldown
Defeat another character of equal or higher tier in a legitimate combat encounter, who has equal or higher levels of Battle Precognition. This will cement you as a true prophet of the future.
10 Week Cooldown
Feat
Extreme Mastery to The Mastery
Change the course of the plot arc you find yourself in through use of Battle Precognition.
13 Week Cooldown
Whilst deprived of all senses be it through technological or Force-based means, use Battle Precognition to survive an attempt on your life in a Legitimate Combat Scenario.
13 Week Cooldown
Three of the best Bounty Hunters in the Galaxy are hunting you. Using Battle Precognition, survive and escape every encounter with these Bounty Hunters before the mark on your head is dealt with by your allies.
13 Week Cooldown
Defeat an equal or higher tiered opponent in a legitimate combat encounter without taking a single hit, using Battle Precognition to do so.
13 Week Cooldown
Using your Battle Precognition, fight and defeat a player character a full tier above you in a legitimate combat encounter.
13 Week Cooldown