Name: Alto Stratus

Rank: Confederacy General

Tier: Middle 2

Background: Alto Stratus was a Human male native to rain-soaked world Jabiim who lived during the waning years of the Galactic Republic. He was the leader of the Jabiim Nationalist Army, which was allied with the Separatists during the Clone Wars. He was not only a powerful and respected leader, but also a skilled and deadly warrior, who was eager to lead his troops in battle.

From his accomplishments in Jabiim, Stratus went on to help lead the Separatist Army as a general in many battles, his hatred for Jedi allowing him to lead his Nimbus Commandos to many victories against the galaxy's peacekeepers.

Eventually rising to the seat of High Command, he came to contribute substantially to the war machine of the Confederacy of Independent Systems, as well as assist politically thanks to his experience as a planets' leader. Despite his role in the Confederacy, Jabiim and its people remain his biggest priority, and he will do anything to ensure its safety, even at the cost of personal dispositions and alliances.

Speed: Middle C Combat Speed

Abilities: Extreme Mastery in Improvised Hand-to-Hand Combat, Blaster Rifles, Deception, Mental Shielding, Espionage, and Jabiim Sabre Combat. Mastery in Sniper Rifles. High Proficiency in Arm Vibroblades, Shotguns, Mandalorian Hand-to-Hand Combat, Stealth Generators, Martial Weapons, Ground Vehicles, Slugthrowers, and Explosives. Proficient in Electrostaffs, Survival Skills, Staffs, Improvised Sabre Combat, Treatment & Aid, Throwables, and Blaster Pistols. Skilled in Jetpacks.

Equipment: Techno Union Shielded Jetpack; NC Blaster Rifle; Mastery with Cortosis-weave vibro double-blade; Nimbus Commando Armour; Cortosis Wrist Shield; Durasteel Sword; Vibrodagger; Energy Shield; Aid Kit with: Stims, Bandages, Bacta Spray; 2 Thermal Detonators; 2 EMP Grenades; 2 Smoke Grenades; Cloaking Device.

Weaknesses: Alto is a die hard nationalist, and using Dun Moch or taunting with respect to Jabiim could set him over the edge and cause him to make foolish mistakes. Alto prefers using his swords over his weapons, and as such, tricking him into a close-quarters scenario would be beneficial as one can lay traps to different degrees. Alto loathes the Jedi and Force Users in general, and will likely abandon his general goals to kill any in his sight. As such, use this to your advantage to lead him into a trap. Finally, Alto cares deeply about those close to him. Danger to those individuals would set him on a personal vendetta that would likely take priority over his mission. Alto is missing his right arm after The Incident, and cannot exert himself for too long either, so a recommended strategy to overcoming him is tiring him out in a war of attrition.