Name: Tengu Sara

Rank: Dark Acolyte

Tier: Middle 2

Background: Tengu Sara was born on the Outer Rim world of Zeffo to farmers. She would discover she was Force-sensitive when, on her 14th birthday, she was seen Force Throwing a Scazz rat that was stealing her food. Her parents, upon seeing this exiled her from the home for being a "monster" and to "be like a bird and fly off".

She then spent 5 years in the wilds of Zeffo, where she then made a pair of wings out of thin black metal strips, and giving herself the new clan name of Tengu, after the mythical mountain dwelling creatures. Sara then found a Trade Federation ship that she then boarded and then she was hired to be in the Trade Federation private army.

Just as this happened, the Clone Wars kicked off. She then, with help from a CIS collaborator in the Trade Federation, soon got and audience with Dooku. Where, he then made her an Acolyte due to her abilities in the force.

Speed: High C

Abilities: Mastery in Aerial Hand-to-Hand Combat, Archery, and Ataru. Highly Proficient in Makashi, Hunting/Tracking, Dagger Combat, Spears, Environmental Conditioning, Survival Skills, Crafting, Mechanical Mind, Shii-Cho, and Mental Shielding. Proficient in Traps and Jar’Kai.

Notable Force Abilities: Mastery in Force Flight, Force Jump, and Animal Bond. Highly Proficient in Mechu Deru. Proficient in Standard Banite Dark Acolyte Abilities.

  • Balance = Neutral Fallen. Midichlorian Count = 15,129.

Equipment: Retractable Cybernetic Wings; 2 Durasteel Daggers; Energy Bow; Tengu’s Lightsabers; Durasteel Spear; Fan.

Weaknesses: The wings can be disabled by an ionisation stronger than Tengu’s Mechu Deru; or if a strong ion blast were to strike her in the spine. Without these wings, Tengu would find that their greatest advantage is gone. Tengu has a strong set of ideals, to the point where they will not refuse a duel no matter what. As such, this can be exploited by a more lax combatant, who is willing to cheat to win; as well as baiting Tengu into a combat scenario they cannot win. Tengu is extremely stubborn, and will likely commit to a strategy once she has set her mind to it, unless an authority figure she respects says otherwise.