Name: Vetra Solus
Name: Vetra Solus
Rank: Dark Acolyte
Tier: Middle 2
Background: Vetra Solus is a force sensitive female working for the CIS as a member of the dark acolytes, she is almost always in a mask or is hiding herself in one way or another. She always hides herself in her mask, her cloak or her shadow matrix to remain invisible and avoid detection, her lack of social skills and inability to speak making it extremely hard for her to talk apart from her pre recorded messages that she uses for infiltration and to supplement her disguises. She is constantly anxious and remains silent in her free time, her burnt vocal cords completely unusable.
Speed: Low C
Abilities: The Mastery in Espionage. Extreme Mastery in Deception and Stealth Generators. Mastery in Manipulation, Mental Shielding, Ground Vehicles, and Chiss Sabre Combat. Highly Proficient in Throwables, Hunting/Tracking, Charric Master Pistols, Chiss Hand-to-Hand Combat, Survival Skills, Dun Moch, Makashi, Juyo, and Saberstaffs. Proficient in Charric Master Rifles, Blaster Rifles, Blaster Pistols, Shii-Cho, Mechanical Mind, Traps, Explosives, and Environmental Conditioning. Skilled in Slicing.
Notable Force Abilities: The Mastery in Force Stealth and Thought Shield. Highly Proficient in Dark Acolyte Abilities. Proficient in Force Replication.
Balance = Neutral Fallen. Midichlorian Count = 16,747.
Equipment: Vetra’s Lightsaber; Charric Maser Pistol; Charric Maser Rifle, DL-44; Chiss Vibroblade; E-5 Blaster Rifle; Shadow Matrix; Steel Kaleesh Mask; Cloak; Ring with Ruby Gemstone.
Weaknesses: Vetra holds deep-seated desires to form genuine connections with others, despite her proclivity and habit in pretending to be what she is not. This should be seen as a blind spot in both her Espionage and Mental Shielding, something that should be exploited by a knowing combatant. Vetra is extremely good at her specialities and is not used to them being undermined. Should one overcome her disguise or specialised techniques, she will become extremely unbalanced; which should be exploited where possible in a combat scenario. Vetra is extremely reliant on her stealth abilities, and in direct combat, she flounders where her contemporaries do not. As such, if she is discovered, retain line of sight on her at all times, and go for the direct approach. The lower portion of Veta’s spine is cybernetic, and an EMP of any variety would disable it and render her unable to move.
Wiki Page Link: https://tgr-discord-server.fandom.com/wiki/Vetra_Solus_(RP)
Character Status: Active