Tech 0
Tech 0
Description
Light defensive space station with limited firepower. Armed with two light turbolaser batteries and two light point-defence ion cannon batteries. Provides early-tier orbital defence over the planet.
Capable of reliably deterring pirate raids and opportunistic corvette-scale incursions; vulnerable to any organised military force
Defensive Garrison
24 ARC-170 Starfighters (2 squadrons)
4 Gozanti-class Assault Cruisers
2 DP20 Frigates
1 Sphyrna-class Hammerhead Corvette
2 Jadthu-class Landing Ships
Cost
150,000,000 credits
Upkeep
3,000,000 credits per turn
Construction Time
4 turns
Tech 1
Description
Enlarged station with added vertical section for additional weapon emplacements and capital ship construction bays.
Armed with three light turbolaser batteries, three point-defence ion cannon batteries, two proton torpedo launchers, and two tractor beam projectors.
Suitable for protecting moderately important worlds against minor invasion attempts
Must be upgraded from Cardan I-class
Defensive Garrison
36 ARC-170 Starfighters (3 squadrons)
6 CR90 Corvettes
3 DP20 Frigates
2 Arquitens-class Light Cruisers
1 Sphyrna-class Hammerhead Corvette
2 Jadthu-class Landing Ships
Cost
200,000,000 credits (from Cardan I)
Upkeep
5,000,000 credits per turn
Construction Time
3 turns (upgrade)
Tech 2
Description
Medium defence platform. Armed with multiple turbolaser, laser cannon, and ion cannon batteries plus four proton torpedo launchers.
Includes integrated shipyard facilities capable of repairing ships up to Victory-class Star Destroyer scale.
Genuinely difficult to assault; capable of resisting a major invasion attempt
Must be upgraded from Cardan II-class
Defensive Garrison
48 ARC-170 Starfighters (4 squadrons)
12 TIE/SA Bombers (1 squadron)
6 CR90 Corvettes
4 DP20 Frigates
3 Arquitens-class Light Cruisers
2 Dreadnought-class Heavy Cruisers
1 Acclamator I-class Assault Ship
2 Jadthu-class Landing Ships
Cost
350,000,000 credits (from Cardan II)
Upkeep
8,500,000 credits per turn
Construction Time
4 turns (upgrade)
Tech 3
Description
Enlarged defence and combat platform.
Acts as Light Shipyard
Capable of repairing up to an ISD in size.
Strategic defensive bulwark capable of holding off a real invasion fleet for several turns before requiring reinforcement
Must be upgraded from Cardan III-class
Defensive Garrison
24 T-65 X-Wing Starfighters (2 squadrons)
OR 96 TIE/LN starfighters (8 squadrons)
24 TIE/SA Bombers (2 squadrons)
6 Raider-class Corvettes
6 DP20 Frigates
4 Vindicator-class Heavy Cruisers
3 Dreadnought-class Heavy Cruisers
2 Acclamator II-class Assault Ships
1 Victory II-class Heavy Cruiser
1 Venator I-class Star Destroyer
2 Jadthu-class Landing Ships
Cost
700,000,000 credits (from Cardan III)
Upkeep
15,000,000 credits per turn
Construction Time
5 turns (upgrade)
Tech 4
Description
Enlarged defence and combat platform.
Acts as Heavy Shipyard
Capable of repairing up to 5000m in size.
Strategic defensive bulwark capable of holding off a real invasion fleet for several turns before requiring reinforcement
Must be upgraded from Cardan IV-class
Defensive Garrison
48 T-65 X-Wing Starfighters (4 squadrons)
OR 192 TIE/LN starfighters (16 squadrons)
48 TIE/SA Bombers (4 squadrons)
8 Raider-class Corvettes
8 DP20 Frigates
6 Vindicator-class Heavy Cruisers
4 Victory II-class Heavy Cruisers
3 Acclamator II-class Assault Ships
2 Venator I-class Star Destroyers
1 Imperator I-class Star Destroyer (flagship)
2 Jadthu-class Landing Ships
Cost
1,500,000,000 credits (from Cardan IV)
Upkeep
30,000,000 credits per turn
Construction Time
6 turns (upgrade)
Tech 5
Description
Enlarged defence and combat platform.
Acts as Heavy Shipyard
Capable of repairing up to 5000m in size.
Strategic defensive bulwark capable of holding off a real invasion fleet for several turns before requiring reinforcement
Must be upgraded from Cardan IV-class
Defensive Garrison
48 T-65 X-Wing Starfighters (4 squadrons)
OR 192 TIE/LN starfighters (16 squadrons)
48 TIE/SA Bombers (4 squadrons)
10 Raider-class Corvettes
10 DP20 Frigates
8 Vindicator-class Heavy Cruisers
6 Victory II-class Heavy Cruisers
8 Venator I-class Star Destroyers
3 Imperator I-class Star Destroyer (flagship)
2 Jadthu-class Landing Ships
Cost
800,000,000 credits (from Cardan V Tech 4 garrison)
Upkeep
45,000,000 credits per turn
Construction Time
4 turns (garrison upgrade)