Name: RC-0101 "Dadita"
Tier: Low 2
Background: Dadita, formally known as RC-0101 was a clone of the human bounty hunter Jango Fett, created on Kamino to serve in the Grand Army of the Republic. Dadita was trained as a Republic Commando by the Mandalorian Cuy'val Dar training sergeant, Dred Priest, a man he would come to revile and fear. When war broke out on Geonosis between the Galactic Republic and the Confederacy of Independent Systems, Dadita led his first squad in the opening battle of the Clone Wars. Following the First Battle of Geonosis, Dadita was the only member of his squad to survive and later joined with three other squad survivors to form Blue Squad, whom he served with throughout the war as their Sergeant.
Speed: Low C Combat Speed
Abilities: Extreme Mastery in Espionage and Camouflage. Mastery in Mental Shielding, Mandalorian Sabre Combat, Mandalorian Hand-to-Hand Combat, Slicing, Blaster Pistols, and Deception. Highly Proficient in Explosives, Manipulation, Treatment & Aid, Traps, Environmental Conditioning, Hunting/Tracking, Ship Boarding, Vehicle Boarding, Blaster Rifles, Slugthrowers, Jetpacks, and Ground Vehicles. Proficient in Sniper Rifles, Dagger Combat, Pattern Recognition, Projectors, Survival Skills, Shotguns, Blaster Carbines, and Throwing Knives. Skilled in Energy Shields, Rocket Launchers, Grenade Launchers, Blaster Cannons, and Chain Guns.
Equipment: Extreme Mastery in the DC-15s Sidearm Blaster Pistol; Highly Proficient in all DC-17M Configurations; Night Ops MK 3 Katarn Armour; Knuckle Plate Vibroblade; 2 Thermal Detonators, 2 EMP Grenades; 2 Flashbang Grenades; 2 Smoke Grenades; Commando Recon Droid; Utility Belt with: Ammunition, Grappling Hook, Basic Medical Supplies, Explosive Charges, Thermal Tape, EMP Stylus, Circuit Disruptors, Multitool
Weaknesses: Dadita is an extremely paranoid individual, always looking out for his squad’s safety and that of his own due to trauma from his time with Dred. If a skilled manipulator exploits these fears and traumas, they can shut him down mentally in a fight, thus leaving him open to an easy attack. Dadita cares greatly for Blue Squad, and if he were to believe one were dead, he would likely fly off the handle and attack recklessly, something that should be taken advantage of. He is less agile due to the Katarn armour in return for durability, and this should be utilised by a speed-based combatant in order to gain an advantage. Dadita overestimates his own skills often and his ability to survive, and this should be taken into account when forming a strategy to defeat him. Dadita is more effective at close-range, so one should try to engage him from a distance.