Tech 0
Tech 0
Description
Builds corvettes, frigates, and light cruisers up to ~700m. The standard shipyard that will likely end up being found on most developed Republic worlds.
Cost
25,000,000 credits
Upkeep
100,000 credits per turn
Construction Time
1 turn
PB-950 Patrol Boat
Construction Time
1 turn
Additional Material Cost per Turn
30 Hull Material
1 Hyperdrive
8 Tibanna
4 Rhydonium
2 Coaxium
Gozanti-class Assault Cruiser
Construction Time
1 turn
Additional Material Cost per Turn
75 Hull Material
1 Hyperdrive
18 Tibanna
9 Rhydonium
4 Coaxium
Sphyrna-class Hammerhead Corvette
Construction Time
1 turn
Additional Material Cost per Turn
200 Hull Material
1 Hyperdrive
40 Tibanna
24 Rhydonium
10 Coaxium
CR70 Corvette
Construction Time
1 turn
Additional Material Cost per Turn
200 Hull Material
1 Hyperdrive
40 Tibanna
24 Rhydonium
10 Coaxium
CR90 Corvette
Construction Time
1 turn
Additional Material Cost per Turn
325 Hull Material
1 Hyperdrive
60 Tibanna
40 Rhydonium
18 Coaxium
DP20 Frigate
Construction Time
1 turn
Additional Material Cost per Turn
220 Hull Material
1 Hyperdrive
48 Tibanna
28 Rhydonium
12 Coaxium
Consular-class Cruiser
Construction Time
1 turn
Additional Material Cost per Turn
200 Hull Material
1 Hyperdrive
40 Tibanna
24 Rhydonium
10 Coaxium
Carrack-class Light Cruiser
Construction Time
2 turns
Additional Material Cost per Turn
350 Hull Material
2 Hyperdrives
84 Tibanna
42 Rhydonium
20 Coaxium
Arquitens-class Light Cruiser
Construction Time
2 turns
Additional Material Cost per Turn
333 Hull Material
2 Hyperdrives
77 Tibanna
39 Rhydonium
18 Coaxium
Class-C Frigate
Construction Time
2 turns
Additional Material Cost per Turn
333 Hull Material
2 Hyperdrives
77 Tibanna
39 Rhydonium
18 Coaxium
Dreadnought-class Heavy Cruiser
Construction Time
3 turns
Additional Material Cost per Turn
583 Hull Material
2 Hyperdrives
127 Tibanna
60 Rhydonium
33 Coaxium
Description
Builds assault ships, star destroyers, and battlecruisers from ~700m to ~2,500m.
Can construct 3 vessels from the Light Shipyard selection simultaneously.
Cost
80,000,000 credits
Upkeep
400,000 credits per turn
Construction Time
3 turns
Acclamator I-Class Assault Ship
Construction Time
4 turns
Additional Material Cost per Turn
330 Hull Material
3 Hyperdrives
78 Tibanna
33 Rhydonium
20 Coaxium
8 Trimantium
Invincible-class Dreadnaught Heavy Cruiser
Construction Time
7 turns
Additional Material Cost per Turn
943 Hull Material
6 Hyperdrives
212 Tibanna
87 Rhydonium
57 Coaxium
24 Trimantium
Description
Builds super star destroyers and dreadnoughts at scales of 2500m and above.
Can construct 3 vessels from the Heavy Shipyard simultaneously, and 9 vessels from the Light Shipyard simultaneously.
Cost
250,000,000 credits
Upkeep
1,000,000 credits per turn
Construction Time
5 turns
Procurator-class Battlecruiser
Construction Time
7 turns
Additional Material Cost per Turn
1340 Hull Material
6 Hyperdrives
296 Tibanna
116 Rhydonium
80 Coaxium
36 Trimantium
Tech 1
Description
Builds corvettes, frigates, and light cruisers up to ~700m. The standard shipyard that will likely end up being found on most developed Republic worlds.
Cost
25,000,000 credits
Upkeep
100,000 credits per turn
Construction Time
1 turn
Pelta-class Frigate
Construction Time
2 turns
Additional Material Cost per Turn
240 Hull Material
2 Hyperdrives
57 Tibanna
30 Rhydonium
14 Coaxium
Description
Builds assault ships, star destroyers, and battlecruisers from ~700m to ~2,500m.
Can construct 3 vessels from the Light Shipyard selection simultaneously.
Cost
80,000,000 credits
Upkeep
400,000 credits per turn
Construction Time
3 turns
Acclamator-class Assault Carrier
Construction Time
4 turns
Additional Material Cost per Turn
330 Hull Material
3 Hyperdrives
75 Tibanna
33 Rhydonium
20 Coaxium
8 Trimantium
Acclamator II-class Assault Ship
Construction Time
4 turns
Additional Material Cost per Turn
345 Hull Material
3 Hyperdrives
84 Tibanna
33 Rhydonium
20 Coaxium
10 Trimantium
Victory I-class Heavy Cruiser
Construction Time
4 turns
Additional Material Cost per Turn
473 Hull Material
4 Hyperdrives
116 Tibanna
49 Rhydonium
28 Coaxium
13 Trimantium
Venator I-class Star Destroyer
Construction Time
4 turns
Additional Material Cost per Turn
680 Hull Material
4 Hyperdrives
160 Tibanna
66 Rhydonium
40 Coaxium
18 Trimantium
Venator I-class Tactical Carrier
Construction Time
4 turns
Additional Material Cost per Turn
680 Hull Material
4 Hyperdrives
156 Tibanna
66 Rhydonium
40 Coaxium
18 Trimantium
“Sea Venator”
Construction Time
4 turns
Additional Material Cost per Turn
680 Hull Material
4 Hyperdrives
160 Tibanna
66 Rhydonium
44 Coaxium
22 Trimantium
Description
Builds super star destroyers and dreadnoughts at scales of 2500m and above.
Can construct 3 vessels from the Heavy Shipyard simultaneously, and 9 vessels from the Light Shipyard simultaneously.
Cost
250,000,000 credits
Upkeep
1,000,000 credits per turn
Construction Time
5 turns
Praetor I-class Battlecruiser
Construction Time
8 turns
Additional Material Cost per Turn
2,250 Hull Material
7 Hyperdrives
450 Tibanna
178 Rhydonium
135 Coaxium
53 Trimantium
Tech 2
Description
Builds corvettes, frigates, and light cruisers up to ~700m. The standard shipyard that will likely end up being found on most developed Republic worlds.
Cost
25,000,000 credits
Upkeep
100,000 credits per turn
Construction Time
1 turn
Gladiator-class Medium Cruiser
Construction Time
3 turns
Additional Material Cost per Turn
583 Hull Material
2 Hyperdrives
127 Tibanna
60 Rhydonium
33 Coaxium
Description
Builds assault ships, star destroyers, and battlecruisers from ~700m to ~2,500m.
Can construct 3 vessels from the Light Shipyard selection simultaneously.
Cost
80,000,000 credits
Upkeep
400,000 credits per turn
Construction Time
3 turns
Legacy-class Star Destroyer
Construction Time
5 turns
Additional Material Cost per Turn
630 Hull Material
4 Hyperdrives
141 Tibanna
57 Rhydonium
38 Coaxium
17 Trimantium
Radiant-class Star Destroyer
Construction Time
7 turns
Additional Material Cost per Turn
935 Hull Material
5 Hyperdrives
201 Tibanna
82 Rhydonium
56 Coaxium
22 Trimantium
Description
Builds super star destroyers and dreadnoughts at scales of 2500m and above.
Can construct 3 vessels from the Heavy Shipyard simultaneously, and 9 vessels from the Light Shipyard simultaneously.
Cost
250,000,000 credits
Upkeep
1,000,000 credits per turn
Construction Time
5 turns
Star Destroyer-class Heavy Cruiser
Construction Time
8 turns
Additional Material Cost per Turn
3,282 Hull Material
8 Hyperdrives
657 Tibanna
263 Rhydonium
197 Coaxium
77 Trimantium
Tech 3
Description
Builds corvettes, frigates, and light cruisers up to ~700m. The standard shipyard that will likely end up being found on most developed Republic worlds.
Cost
25,000,000 credits
Upkeep
100,000 credits per turn
Construction Time
1 turn
Raider-class Corvette
Construction Time
1 turn
Additional Material Cost per Turn
325 Hull Material
1 Hyperdrive
80 Tibanna
40 Rhydonium
18 Coaxium
IPV-2C Stealth Corvette
Construction Time
1 turn
Additional Material Cost per Turn
275 Hull Material
1 Hyperdrive
60 Tibanna
40 Rhydonium
16 Coaxium
10 Stygium
Quasar Fire-class Carrier
Construction Time
2 turns
Additional Material Cost per Turn
333 Hull Material
2 Hyperdrives
74 Tibanna
39 Rhydonium
18 Coaxium
Vindicator-class Heavy Cruiser
Construction Time
2 turns
Additional Material Cost per Turn
583 Hull Material
2 Hyperdrives
127 Tibanna
60 Rhydonium
33 Coaxium
Immobilizer 418 Cruiser
Construction Time
2 turns
Additional Material Cost per Turn
583 Hull Material
2 Hyperdrives
127 Tibanna
60 Rhydonium
33 Coaxium
Description
Builds assault ships, star destroyers, and battlecruisers from ~700m to ~2,500m.
Can construct 3 vessels from the Light Shipyard selection simultaneously.
Cost
80,000,000 credits
Upkeep
400,000 credits per turn
Construction Time
3 turns
Victory II-class Heavy Cruiser
Construction Time
4 turns
Additional Material Cost per Turn
473 Hull Material
4 Hyperdrives
116 Tibanna
49 Rhydonium
28 Coaxium
13 Trimantium
Imperator I-class Star Destroyer
Construction Time
6 turns
Additional Material Cost per Turn
800 Hull Material
5 Hyperdrives
181 Tibanna
74 Rhydonium
48 Coaxium
20 Trimantium
Imperator II-class Star Destroyer
Construction Time
6 turns
Additional Material Cost per Turn
850 Hull Material
5 Hyperdrives
200 Tibanna
74 Rhydonium
48 Coaxium
20 Trimantium
Description
Builds super star destroyers and dreadnoughts at scales of 2500m and above.
Can construct 3 vessels from the Heavy Shipyard simultaneously, and 9 vessels from the Light Shipyard simultaneously.
Cost
250,000,000 credits
Upkeep
1,000,000 credits per turn
Construction Time
5 turns
Mandator I-class Star Dreadnought
Construction Time
10 turns
Additional Material Cost per Turn
6000 Hull Material
10 Hyperdrives
1200 Tibanna
475 Rhydonium
360 Coaxium
138 Trimantium
Tech 4
Description
Builds corvettes, frigates, and light cruisers up to ~700m. The standard shipyard that will likely end up being found on most developed Republic worlds.
Cost
25,000,000 credits
Upkeep
100,000 credits per turn
Construction Time
1 turn
Warrior-class Gunship
Construction Time
2 turns
Additional Material Cost per Turn
175 Hull Material
1 Hyperdrive
43 Tibanna
20 Rhydonium
10 Coaxium
Sacheen-class Light Escort
Construction Time
2 turns
Additional Material Cost per Turn
367 Hull Material
2 Hyperdrives
88 Tibanna
42 Rhydonium
20 Coaxium
Hajen-class Fleet Tender
Construction Time
2 turns
Additional Material Cost per Turn
350 Hull Material
2 Hyperdrives
74 Tibanna
39 Rhydonium
18 Coaxium
Description
Builds assault ships, star destroyers, and battlecruisers from ~700m to ~2,500m.
Can construct 3 vessels from the Light Shipyard selection simultaneously.
Cost
80,000,000 credits
Upkeep
400,000 credits per turn
Construction Time
3 turns
Procursator-class Star Destroyer
Construction Time
6 turns
Additional Material Cost per Turn
510 Hull Material
4 Hyperdrives
123 Tibanna
50 Rhydonium
31 Coaxium
14 Trimantium
Interdictor Star Destroyer
Construction Time
6 turns
Additional Material Cost per Turn
800 Hull Material
5 Hyperdrives
181 Tibanna
74 Rhydonium
48 Coaxium
20 Trimantium
Tector-class Star Destroyer
Construction Time
6 turns
Additional Material Cost per Turn
895 Hull Material
6 Hyperdrives
225 Tibanna
84 Rhydonium
58 Coaxium
30 Trimantium
Description
Builds super star destroyers and dreadnoughts at scales of 2500m and above.
Can construct 3 vessels from the Heavy Shipyard simultaneously, and 9 vessels from the Light Shipyard simultaneously.
Cost
250,000,000 credits
Upkeep
1,000,000 credits per turn
Construction Time
5 turns
Bellator-class Super Star Destroyer
Construction Time
9 turns
Additional Material Cost per Turn
4,860 Hull Material
9 Hyperdrives
979 Tibanna
394 Rhydonium
292 Coaxium
133 Trimantium
Mandator II-class Star Dreadnought
Construction Time
11 turns
Additional Material Cost per Turn
22,500 Hull Material
14 Hyperdrives
4,200 Tibanna
1,650 Rhydonium
1,350 Coaxium
488 Trimantium
Tech 5
Description
Builds corvettes, frigates, and light cruisers up to ~700m. The standard shipyard that will likely end up being found on most developed Republic worlds.
Cost
25,000,000 credits
Upkeep
100,000 credits per turn
Construction Time
1 turn
Agave-class Picket Ship
Construction Time
2 turns
Additional Material Cost per Turn
175 Hull Material
1 Hyperdrive
43 Tibanna
20 Rhydonium
10 Coaxium
Majestic-class Heavy Cruiser
Construction Time
3 turns
Additional Material Cost per Turn
733 Hull Material
3 Hyperdrives
165 Tibanna
73 Rhydonium
42 Coaxium
Defender-class Assault Carrier
Construction Time
3 turns
Additional Material Cost per Turn
733 Hull Material
3 Hyperdrives
165 Tibanna
73 Rhydonium
42 Coaxium
Description
Builds assault ships, star destroyers, and battlecruisers from ~700m to ~2,500m.
Can construct 3 vessels from the Light Shipyard selection simultaneously.
Cost
80,000,000 credits
Upkeep
400,000 credits per turn
Construction Time
3 turns
Nebula-class Star Destroyer
Construction Time
7 turns
Additional Material Cost per Turn
581 Hull Material
4 Hyperdrives
137 Tibanna
57 Rhydonium
35 Coaxium
15 Trimantium
Endurance-class Fleet Carrier
Construction Time
7 turns
Additional Material Cost per Turn
581 Hull Material
4 Hyperdrives
133 Tibanna
57 Rhydonium
35 Coaxium
15 Trimantium
Ballista-class Siege Cruiser
Construction Time
7 turns
Additional Material Cost per Turn
800 Hull Material
5 Hyperdrives
184 Tibanna
74 Rhydonium
48 Coaxium
20 Trimantium
Allegiance-class Battlecruiser
Construction Time
8 turns
Additional Material Cost per Turn
1086 Hull Material
6 Hyperdrives
236 Tibanna
96 Rhydonium
65 Coaxium
28 Trimantium
Secutor-class Battlecarrier
Construction Time
8 turns
Additional Material Cost per Turn
1086 Hull Material
6 Hyperdrives
236 Tibanna
96 Rhydonium
65 Coaxium
28 Trimantium
Description
Builds super star destroyers and dreadnoughts at scales of 2500m and above.
Can construct 3 vessels from the Heavy Shipyard simultaneously, and 9 vessels from the Light Shipyard simultaneously.
Cost
250,000,000 credits
Upkeep
1,000,000 credits per turn
Construction Time
5 turns
Praetor II-class Battlecruiser
Construction Time
8 turns
Additional Material Cost per Turn
A Hull Material
B Hyperdrives
C Tibanna
D Rhydonium
E Coaxium
F Trimantium
Assertor-class Star Dreadnought
Construction Time
10 turns
Additional Material Cost per Turn
14,063 Hull Material
12 Hyperdrives
2,625 Tibanna
1032 Rhydonium
844 Coaxium
313 Trimantium
Executor-class Super Star Destroyer
Construction Time
12 turns
Additional Material Cost per Turn
20,188 Hull Material
14 Hyperdrives
3,722 Tibanna
1,488 Rhydonium
1,212 Coaxium
443 Trimantium