Name: Drias

Rank: Warrior of the Divine Path

Tier: High 3

Background: Drias is a 24 year old human, born to a poor family on Zakuul. An only child born to elderly parents, Drias made sure she could live up to their expectations and grew into her cocky and sarcastic personality to try and have a better chance of succeeding their expectations. She was always an aggressive child, starting fights and occasionally biting people. Born with an affinity for the force, she was soon enrolled within the Empire's Academy to be trained as an Acolyte.

Once absorbed into the Divine Path, her memories were tampered with to ensure loyalty to the Divine Path. Her new goal came to be serving the Path and growing stronger within it. A few months later, just like all sentinels, her body was implanted with Argi around her spine. Drias took to her implants quickly, taking them and using them in new ways to further her aggressive style of combat. Her preferred state is an armour like appearance with mobile jaws, yet she does use it in other states as well. 

Speed: Middle D

Abilities: Superhuman Durability. Mastery of Deception. Highly Proficient in Juyo, Niman, and Mental Shielding. Proficient in Tendril/Tentacle Combat, Custom Hand-to-Hand Combat Style, Custom Sabre Style, and Survival Skills. Skilled in Juyo, Zakuul Hand-to-Hand Combat, and Dun Moch. 

Notable Force Abilities: Mastery in Art of Movement. Highly Proficient in Force Speed, Force Rage, and Standard Basic Dark Side Abilities. Proficient in Force Crush, Force Wound, and Force Throw. Skilled in Force Valour.  

Equipment: Sentinel Implants; Trenchcoat; Drias’ Lightsaber

Weaknesses: Drias is incredibly cocky, to the point of impotence, and this should be exploited against her in combat wherever it is physically possible. Drias also relies on getting up close and personal, and does not have any reasonable answer (especially given their impatience) to range attacks, and thus this is the recommended distance of engagement. Furthermore, Drias sometimes leaves gaps in her offence strategies in order to goad an opponent to striking. And while this could prove advantageous for her, it may backfire completely if executed poorly, leading to an instance where she is removed from the fight immediately.