Name: Mandalorian Shock Trooper
Tier: Middle 3
Background: The Mandalorian Shock Trooper had heavy prevalence after the Mandalorian Wars, during the time of the Eternal Empire; where these units would dominate the ravaged world with their ability to shut down entire areas with their weapons. However, interestingly enough, these units were in fact the predominant form of Mandalorian prior to the end of the Mandalorian Wars, until their loss to the Jedi showed them that a heavy investment in heavy units could backfire.
Thus, the Shock troopers were far less prevalent, though still play an important part in the Mandalorian military structure.
Speed: Low E Combat Speed
Abilities: Highly Proficient in Jetpacks and Blaster Cannons. Proficient in Survival Skills, Weapon Instinct, Blaster Rifles, Blaster Pistols, Shotguns, Slugthrowers, Sniper Rifles, Blaster Carbines, and Throwables. Skilled in Ground Vehicles, Camouflage, Traps, and Mandalorian Hand-to-Hand.
Perk: Knuckle Down
The Mandalorian Shock Trooper can knuckle down for one action and not be physically moved by any individual, even a Tier 0.
Equipment: Mandalorian Heavy Beskar Armour; Z-6 jetpack; Proficient in Flamethrower and wrist rocket launchers; 2 Mandalorian Blaster Carbines, 4 Thermal Detonators; Z-6 rotary blaster cannon.
Weaknesses: Mandalorians are the most cocky and arrogant fighters in the galaxy, looking down on others with delusions of superiority. One can easily lead them into a trap where they believe they can take on a fighting force which is actually beyond them. Mandalorians, after nearly a year of abuse from the rest of the galaxy, are hot-headed and emotionally fragile. Taunting them over their defeats over the last months will set them into a blind rage, from which they can be easily dispatched. Shock Troopers are big and slow, opting to tank hits rather than dodge them. Combined with their cockiness, this means they would opt to try to tank a blast from a Mark-II Light Coil Magnetic Acceleration Cannon firing a 600-ton ferric-tungsten projectile with a depleted uranium core at 30 kilometres per second; as opposed to just running away. This would proceed to melt the shock trooper with an explosive energy the equivalent of 64.53 kilotons of TNT.
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